With nearly two decades in the games industry, I handle every aspect of game creation, from concept to release and maintenance. My roles include concept, production, management, design, art direction, VFX, music, audio SFX, coding, launch, and updates. I specialize in rapid prototyping and testing to ensure a game resonates with players, allowing for iterative improvements based on feedback to create engaging and successful products.
Various Compositions for Games and Film
Full Soundtrack for the 2010 game:
Rhythm Spirit
Solo Guitar Projects