Hi, I'm jon, a game developer and musician in boston.

With nearly two decades in the games industry, I handle every aspect of game creation, from concept to release and maintenance. My roles include concept, production, management, design, art direction, VFX, music, audio SFX, coding, launch, and updates. I specialize in rapid prototyping and testing to ensure a game resonates with players, allowing for iterative improvements based on feedback to create engaging and successful products. 

 GAME WORK

ALPHA ONE 

Unreleased (Steam)
ACTION-STRATEGY HYBRID, 4X-LITE

Roles:
Concept, Design, Programming, Music, Audio, UI, Art, Animation, VFX, Writing, Level Design

MILLION MONSTER MILITIA

(Steam)
DECKBUILDING AUTOBATTLER

Roles:
Design, Programming, Music, Audio, UI, VFX, Writing, Level Design

HOME GUARD

(Itch.io)
ACTION-RPG TOWER-DEFENSE

Roles:
Concept, Design, Programming, Music, Audio, UI, Art,  VFX, Writing, Level Design

music work

Various Compositions for Games and Film

Full Soundtrack for the 2010 game:
Rhythm Spirit

Solo Guitar Projects

ORganizations

Mentor and Internship Program

Volunteer

Board Member

Organizer and Secretary

OTHER work

From 2011-2015 I had a studio at Porter Mill.  I created a short doc for one the Open Studios events.


I created a portal for the seamless management of live puppet performances, enabling the puppeteer to trigger sound effects and music from an iPad.

Get in touch at [JON.BELLINI@GMAIL]