Hi, I'm jon, a game developer and musician in boston.

With nearly two decades in the industry, I handle every aspect of game creation, from concept to maintenance. My roles encompass producing, managing, art direction, music, audio, design, testing, implementation, launch and updates, seamlessly juggling multiple responsibilities. This broad skill set enables me to bring games and immersive soundtracks to life, blending storytelling with technical expertise. 

 GAME WORK

ALPHA ONE 

Unreleased (Steam)
ACTION-STRATEGY HYBRID, 4X-LITE

Roles:
Concept, Design, Programming, Music, Audio, UI, Art, Animation, VFX, Writing, Level Design

MILLION MONSTER MILITIA

In Early Access (Steam)
DECKBUILDING AUTOBATTLER

Roles:
Design, Programming, Music, Audio, UI, VFX, Writing, Level Design

HOME GUARD

Released (Itch.io)
ACTION-RPG TOWER-DEFENSE

Roles:
Concept, Design, Programming, Music, Audio, UI, Art,  VFX, Writing, Level Design

music work

Various Compositions for Games and Film

Full Soundtrack for the 2010 game:
Rhythm Spirit

Solo Guitar Projects

ORganizations

Mentor and Internship Program

Volunteer

Board Member

Organizer and Secretary

OTHER work

From 2011-2015 I had a studio at Porter Mill.  I created a short doc for one the Open Studios events.


I created a portal for the seamless management of live puppet performances, enabling the puppeteer to trigger sound effects and music from an iPad.

Get in touch at [JON.BELLINI@GMAIL]